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Zoom - Release 2 (1996)(Active Software)[!].iso
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stereopticon
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soguide
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PREPARING THE ARTWORK
You can make a picture for a Stereoptic plane either by starting with a
blank "template" or by converting an existing picture.
The Stereop/SOTemplates drawer contains four templates for loading into your
paint program. These are 8-color blank IFF picture files with the format
and palette required for preparing a Stereoptic plane. {[P21,4,7] LowResBlack.IFF } has
a black background, and {[P22,4,7] LowResWhite.IFF } has a white background. Both are
low-resolution 320x200. European users can easily convert them to 320x256.
The shades of grey in the template palettes represent what the shades in the
final stereoscopic picture will look like through the glasses. Colors 1 and
2 (red and blue) will be ignored by Stereopticon and can be used for guide
lines and for transferring the outlines of the picture from one plane to
another. (The light table feature of Deluxe Paint 4 also can be used for
this latter purpose.)
{[0,0,1]>>} Please note that all the pictures that make up the planes of a Stereoptic
picture MUST be the same size and format.
You can also prepare a Stereoptic plane by converting an IFF picture to the
recommended palette. From the main interface panel you can start an {[A08,0,7]Image}
{[A08,0,7]Converter} for converting IFF clip art or other pictures for use as a plane.
You can load low-resolution pictures up to 1023x1023 into Stereopticon, but
you'll need a system with more than two megabytes to process the largest
sizes.
Because of the low-contrast palette used by Stereopticon, interlaced
Stereoptic pictures will be almost flicker-free on most monitors. Viewing
them through the red/blue glasses seems to reduce the flicker even more.
To make an interlaced Stereoptic plane, set your paint program's format to
8-color 320x400 or 320x512 interlaced and load in one of the templates
without changing the format. Here's an example: {[P07,4,7] "Open Window" }
When you're drawing the planes, keep in mind that the brain uses many clues,
some quite subtle, when it's perceiving the three-dimensional world. The
most effective 3-D pictures will use conventional shading, texture, and
perspective as well as stereoscopy. Notice the texture in the three planes
from the Tutorial: {[P01,4,7] background } {[P02,4,7] middleground } {[P03,4,7] foreground }
{[0,0,1]>>} Remember that color 3, the background color, is always transparent. You
can use color 3 freely in the plane farthest in the background, but if you
use it in the foreground or middleground, you should ensure that a part
colored 3 isn't going to be in front of a part NOT colored 3.
Objects which are near the left or right edge of a Stereoptic picture may
have their red or blue elements cropped during the processing. This will
sometimes interfere with the stereoscopic effect. Try to keep such objects
in or near plane J, which isn't offset.
Once Stereopticon is finished with your picture, you can load it back into
your paint program for cropping or to add a border. Making changes to the
offset images would be difficult without damaging the stereoptic effect,
but Plane J (which isn't offset) can be changed if you use only the neutral
colors (7, 13, 19, 25, and 31).